![]() ![]() Volatile health bars should be visible again upon enabling that feature in the settings.Waltz behavior improved during the chase sequence in the Veronica quest.Chase can be no longer be triggered during the Prometheus quest.Fixed an issue where the player could remain stuck inside the metro station during the Prometheus main quest.The sound effect played when Aiden is punching while jumping is fixed.Anna's sentences during the Stolen Goods quest are louder.The user is no longer able to use the "Afterboost" parkour skill without being active.During the Getting Stronger quest, Virals will no longer spawn directly in Aiden's position during the chase sequence, blocking further progress.Fire from burning bodies render correctly from a further distance.Fixed ability to grab the ledge of some objects.Weapons that were claimable in the stash are now blueprints available to be crafted at Craftmaster. The game will no longer crash for users upon entering the inventory while going to sleep after being teleported.Rewards for Dynamic Challenges should be received properly.Preserve your unique character aesthetic by hiding your helmet using the new transmog options, allowing you to flaunt your signature Dying Drip.An additional menu option to auto-skip opening movies on PC, saving you time and getting you into the action faster.Enjoy improved UI changes at the beginning and end of the Dynamic Challenges.Unleash your inner yeet-master with the ability to throw weapons and retrieve them later.Immerse yourself in the nostalgia of Kyle Crane's era with a new color grading option called "Harran Sunset".LOD range multiplier being extended from 100 to 140 for Quality and RT presets. SSR Ultra dramatically enhances the drawing distance of reflections, immersing you in a more realistic and detailed world. We've refined gameplay mechanics for the following skills, enhancing their overall feeling: Slide Jump, Bash, Crown Runner, Sleek Runner.Įxperience a series of graphical improvements, including a new graphics option on PC: SSR Ultra (Screen Space Reflections – Ultra setting).Car safety landing animation duration shortened, and VFX feedback improved.Head-bob animation is adjustable in the settings, allowing players to increase camera movement while running.The active landing skill can be performed while paragliding – safety landings!.Elevator and landing bags animations are sped-up.Improved jumping, active landing, and balancing animations.Enjoy smoother wall running with improved starting animations.Bid farewell to ghost walking wall run and roll animations halt when reaching the end of a surface.Accelerate down ziplines and during pipe slides for a thrilling descent.Tweaked afterboost mechanics now allow for its use after a number of parkour moves, with improved responsiveness and a balanced duration and cooldown.Regain air control in mid-flight, allowing for reactive maneuvers.Keep your momentum while performing a series of parkour moves.Personalize your sprinting experience with the option to switch between auto and manual mode, giving you complete control over how you sprint in the game. ![]() Several animations have been improved to reduce floatiness.In response, we have introduced a new set of parkour settings called 'Physical' specifically designed to cater to seasoned veterans of Dying Light 1 and new Pilgrims who want to experience the real deal when traversing The City. However, we cannot ignore the voices of real traceurs like you, who desire fewer assists, more physicality, better control, and less hand-holding. With the initial release of Dying Light 2, we managed to make the complex mechanics of parkour accessible to all players. ![]() Specifically, Techland says it has made these parts of the game more "horror-like" and has added a number of new visual elements that will make the nighttime much more foreboding. The second big change in this update involves the night cycle of DL2. This new parkour option, called "Physical", has been designed to be more engaging than before. The first is DL2's parkour system, which now resembles more of what was seen in the original Dying Light. And as expected, Techland has also squashed a variety of bugs with the rollout of this patch as well.ĭownloadable now across PlayStation, Xbox, and PC platforms, the newest update for Dying Light 2 brings tweaks to two major aspects of the open-world action title. ![]() This update, which is one of the biggest that DL2 has received in 2023, brings about a number of big overhauls to some of the core features seen in the game. Dying Light 2 has just received a substantial new update that developer Techland is referring to as the "Good Night and Good Luck" patch. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |